.game[data-game='memory'] .game__canvas-wrap{background: radial-gradient(120% 90% at 50% 0%,rgba(96,165,250,.16),transparent 62%),linear-gradient(180deg,#0b1018,#121a26);border-color: color-mix(in srgb,var(--accent) 32%,var(--c-border-strong))}.game[data-game='memory'] #gameCanvas{box-shadow: 0 0 0 1px color-mix(in srgb,var(--accent) 20%,transparent),0 18px 44px -28px color-mix(in srgb,var(--accent) 70%,transparent)}.game[data-game='memory'] .gamehud__item:first-child b{color: var(--accent);text-shadow: 0 0 18px color-mix(in srgb,var(--accent) 42%,transparent)}.game[data-game='memory'] .gamehud__item:nth-child(4) b{color: color-mix(in srgb,var(--accent) 68%,var(--c-text))}.game[data-game='memory'] .gamehud__item:nth-child(6) b{color: var(--c-warn)}.game[data-game='memory'] .game__status{color: color-mix(in srgb,var(--accent) 50%,var(--c-muted))}@media (hover: none){.game[data-game='memory'] .game__canvas-wrap{-webkit-tap-highlight-color: transparent}.game[data-game='memory'] .gametouch__btn:hover,.game[data-game='memory'] .btn:hover{background: var(--c-panel-alt)}}@media (max-width: 560px){.game[data-game='memory'] .game__canvas-wrap{padding: 8px}}@media (prefers-reduced-motion: reduce){.game[data-game='memory'] .game__canvas-wrap{transition: none}}